#TITLE 装飾戦 〜 Decoration Battle #ARTIST ZUN /* (C)1998 ZUN */ #CODING Rikumaru #OCTAVE REVERSE #VELOCITY REVERSE #FMGAIN 10 $LOOP = 8 @D0NS0 @q0; /* Section */ $intro = 1; /*Emin*/ $chorus = 1; $chorus2 = 1 NS-3; /*C#min*/ $chorus3 = 1 NS-1; /*Ebmin*/ $chorus4 = 1 NS+1; /*Fmin*/ /* Channel */ $cmn = X1 Q16; /*OPNA FM*/ $fm1 = 1 $cmn; $fm2 = 1 $cmn; $fm3 = 1 $cmn; $fm4 = 1 $cmn; $fm5 = 1 $cmn; /*OPNA SSG*/ $ssg1 = 1 $cmn @3@W50; $ssg2 = 1 $cmn @3@W50; $ssg3 = 1 $cmn X0 @E1,0,0,127,0 l16; /*OPNA Rhythm*/ $drcmn = $cmn X0@V127 NS0o4 l16; $bd = 1 $drcmn @9-0@L7999,0,2 @E1,0,0, 256 ,0; $sd = 1 $drcmn @9-1@L7999,0,2 @E1,0,0, 256 ,0; $top = 1 $drcmn @9-3@L5503,0,2 @E1,0,0,1152,80,80,0; $hh = 1 $drcmn @9-2@L7999,0,2 @E1,0,0, 192, 8,15,0 @P0; /*$tom = 0;*/ /*$rim = 0;*/ /* Tone */ /*SSG Envelope (PMD)*/ $e0 = @E1,0,0,127,0; /*SSG Rhythm (PMD)*/ $b = @3@W+50@N @E1,0,10,0 ,4 o5d %1&o3d *o2a %23; /* @1 Bass Drum */ $s = @3@W-50@N70 @E1,0,25,0 ,4 o8d+%1&o5d+*o3d+%23; /* @2 Snare Drum 1 */ $e = @4 @N105 @E1,0,10,60,15,0,4 o5e*o6f; /* @64 Snare Drum 2 */ $h = @3@W-50@N0 @E1,0,03,0 ,4 o8g; /* @128 Hi-hat Close */ $o = @3@W-50@N0 @E1,0,50,0 ,4 o8g; /* @256 Hi-hat Open */ $c = @3@W-50@N100 @E1,0,50,0 ,4 o8g; /* @512 Crash Cymbal */ /*OPNA TOP Panning*/ $C = @P64@X127; $O = @P0 @X64; /* Tempo */ /* TimerB BPM 199 152.2904 198 149.6648 196 144.6759 194 140.0090 189 129.5605 */ /:$intro T149.66r1r1r1T140.01r2.T129.56r8T144.68r8 T149.66r2:/ T152.29 ; $all{co1,co2} = /:$LOOP /:$chorus %co1:/ /:$chorus2 %co2:/ /:$chorus3 %co1:/ /:$chorus4 %co2:/ :/; $fm1in = l8 f+2.r16f+.g2.r16g./:a2.r16a.:/; $fm1co = o5l8 r4ebagf+gdf+e&2f+gab.>d+.bagf+g /:bef+f+16g16f+ed/bef+g16a16gf+e:/d+ef+gf+ded+bc2.c>cdd+<; /:$fm2 /:$intro @14-27@V119 o3$fm2in o4r4d+*ef+gab>ef+ebf+ed+f+gab>d+f+d+bf+d+:/gf+e:/f+ed:/f+ed+e://:5f+d+:/f+:/; /:$fm3 /:$intro @14-1@V119o4 $fm3in[]r4 @14-71@V125o1 b4 :/ $all{$fm3co,$fm3co} :/; $fm4co = l1 /:/:bag/f+:/>d+1<:/; /:$fm4 /:$intro @14-54@V114o4 $fm1in[]r2:/ @14-27@V114o3 $all{$fm4co,$fm4co} :/; $fm5co = l1 /:edcd+2>ede