/* [FC] FAMILY COMPUTER ROBOT - GAME A - (C)Nintendo 1985 by LinearDrive date:2011-05-07 JASRAC:094-5770-4 */ #OCTAVE REVERSE #VELOCITY REVERSE /* FC三角波定義 */ /* |---.---l---.---|---.---l---.--- */ #WAV10 0,89ABCDEFFEDCBA987654321001234567 /* ピッチベンドテーブル for drums */ #WAV13 0,807F7E7D7C7B7A797877767574737271706F6E6D6C6B6A696867666564636261605F5E5D5C5B5A595857565554535251504F4E4D4C4B4A494847464544434241403F3E3D3C3B3A393837363534333231302F2E2D2C2B2A292827262524232221201F1E1D1C1B1A191817161514131211100F0E0D0C0B0A090807060504030201 /* エンベロープ定義 */ $E11= @e1, 0, 9, 0, 12; $E21= @e1, 0, 9, 0, 12; $E31= @e1, 0, 0,127, 0; $E41= @e1, 0, 8, 0, 12; $E42= @e1, 0, 24, 0, 12; /* シーケンサ初期化 */ $M= r8 x0 q16 @q0 o5 ns0 @d0 @x127 v0 ; /* RP2A03 SQUARE-A */ $MAI= $M l16 @5@w4 o4 v12 $E11 @l3000,32,13-0,0,1,0 ; $MA= /:3 a4>g4g4< :/ a4>g4g8g8g8< /:7 a4>e4e4< :/ a4>g4 g8g8g8< /:23 a4>g4g4< :/ a4>g4 e8g4< /:2 a4>g4g8e4e4< :/ ; /* RP2A03 SQUARE-B */ $MBI= $M l16 @5@w4 o5 v12 $E21 ; $MB= /:2 g>cc< g>cc< a>cc< a>cc< afaf >cceeddc8 cd8 :/ r1 r1 r1 r1 > /:4 r8e8 gga8 r8>c8< r8gg a+8 r8a8 aa>c8< r8a8 r8g8 :/ /:2 r8ee g8aa&a8>c8< r8c8 bb g8>c8 <dd f8a8 r8 gg e8 c8 :/ < r1 r1 /:2 r8e8 r8e8 r8e8 r8e8 r8e8 r8e8 c8 cd8 :/ r1 r1 r1 r1 ; /* RP2A03 TRIANGLE */ $MCI= $M l16 @10-0 o6 v15 $E31 q10 ; $MC= /:2 ccr ccr ccdr :/ << /:4 crgrgr crgrgr crgrgr :/ /:4 cr>er<>er< cc>er<>er< d+r>gr<>gr< d+r>gr<>gr< fr>arar< ff>arar< cr>er<>er< cr>er<>er< :/ /:2 >arar<< fr>>arar< >grgr<< aa>>erer< dr>ar<>ar< dr>ar<>ar< cc>er<>er< cc>er<>er< :/ r1 r1 /:4 crgrgr crgrgr crgrgr :/ >> ; /* RP2A03 NOISE */ $MDI= $M l16 @7 o0 v12 $E41 ns1 ; $MD= /:36 r8c8 c8c8 r8c8 c8c8 :/ /:2 c8c8c8c8c8 $E42 c4 $E41 c8 :/ /:8 r8c8 c8c8 r8c8 c8c8 :/ ; /* 再生 */ $LOOP=32; t150 $MAI /:$LOOP $MA :/; $MBI /:$LOOP $MB :/; $MCI /:$LOOP $MC :/; $MDI /:$LOOP $MD :/; /* EOF */